![]() It can dampen the player and be beneficial if the player is overheating. As of Alpha 14.5 rain is a precipitation system that can fall in any of the worlds Biomes. It is assumed that Biome ambient temperature is a factor into whether snow or rain falls.įog can be observed in any Biome including and can vary from a slight haze to a dense cloud vastly reducing the players visibility. Weather - Official 7 Days to Die Wiki Register English Weather Edit Contents 1 Rain 2 Snow 3 Fog 4 Wind Rain This section may contain inaccurate statements. Snow like rain falls at random times during the game, however, the criteria for which precipitation type to fall is unknown. It can cover the bodies of Zombies and make them difficult to find. When snow falls it lands on the ground or any exposed block and creates a layer overtime that has a physical depth. Snow as of Alpha 14.5 is a precipitation system that can be observed in the Wasteland, Pine Forest, Forest, Snowy Forest and Plains Biomes. Sometimes thunder can be heard during a rainstorm. The more layers the player has on the less the rain can affect them. The player has a level of saturation that is displayed as a percentage. If there are multiple sources of heat being used though, it may still be detectable. ![]() ![]() Rain can also reduce a measure of heat produced by a player, reducing the chances a screamer will detect the heat and come to investigate. Wetness is ONLY affected by the coat and hat slot. However, if the player is wearing no clothes or armour, rain can cool the player down rapidly and cause the Hypothermia debuff. This section may contain inaccurate statements.Īs of Alpha 14.5 rain is a precipitation system that can fall in any of the worlds Biomes.
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